[BUG] 0.3.0 - Pet animation "hangs" until first alert triggers. #37
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zadammac/PETI#37
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Describe the bug
At first boot, the pet will not be animated regardless of player actions until the first time an Alert is raised, which seems to fix the issue for an unknown reason. This issue seems to only occur in debug, when sending the pet directly to Stage 1 and skipping the egg stage. It does not necessarily occur on every boot.
To Reproduce
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Expected behavior
The pet should proceed with his usual metanimation and animation cycle rather than sitting still.
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This is resolved as of commit
1795310