V/0.4.0 #43
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Delete branch "v/0.4.0"
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v 0.4.0 - Sleep and Growth Update
StateMachinenow contains a.OLD_STAGE_IDproperty that records the previous stage ID before the current evolutiongame_manager.hevo_data.h'sstruct Stagewas ammended to add aanimationSleepingcharacter pointer that holds sleeping animations. This shares the limitation with all other animation data that font addressing is not currently implemented at this level.font16x16to correct the misalignment of zazenkuchi's sleeping head from his body.menus/main_game.c/hwere refactored to use a function-derived model similar to menu_generator in order to achieve this.